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The Best of LIGHT-ROM #1 thru #5
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The Best of Light-Rom #1 thru #5.iso
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sports
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golfball
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golfball.txt
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1997-11-03
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Golfball -- Lightwave object file
GolfBallTexture.if24 -- IFF image map file
Description
===========
The supplied object and image map files create a pretty realistic looking
golf ball. While the object is not a striking example of modelling skill,
the texture map does a suprisingly good job at placing the dimples on the
ball, even though you wouldn't think so to look at it.
I created the image map in Adobe Illustrator 5.01 on a Macintosh, following
a printed example in the Strata Studio manual. The Strata map did not
create a realistic looking golf-ball -- the dimples were too large and
sparse. I made improvements on the map and was quite suprised at the
results.
You don't just have to make golf balls with this.... try mapping it on
other things. Golf dimples on an apple, perhaps? If you try to bump map
this on other objects, bear in mind that the texture was designed to be
tiled three times around the width of the object, and once vertically. If
you map it onto an object that is more wide than tall, you may have to
modify the width mapping to suit.
Free to use as you see fit.
⌐1994 James Hastings-Trew 1:140/90